Post by Twilight on Jul 7, 2007 16:10:26 GMT -5
These are the races you may choose from in creating your character. If you have an idea of a new race, PM the head admin, Eidolon, and we may add it. Every race listed is capable of learning magic if they choose, unless specified otherwise. Some races have limits, so check when you make your character.
Races from the Light World may end up in the Dark World and vice versa by falling though the Rift. The Rift is the boundary which separates the two worlds, and occasional tears are made by an unknown force. If these tears cross over a spot holding a living creature, then that creature may fall through to the other world. However, since the rise of the Darth'iar, it has become much easier to cross between the worlds. At least, for some it has.
Races of Light:
Human: Just that, a regular old human. They excel in no particular area, but are widespread throughout the worlds.
Elf: Looks much like a human, except for the pointy ears. Elves tend to live longer, be more agile, and be better at magic than humans.
Shapeshifter: Creatures that are able to take the form of a certain animal. They look almost exactly like humans in their humanoid form but occasionally have oddly colored eyes. They are incapable of performing magic. Someone who is half-shapeshifter and half a race that excels in magic, such as darklings or elves, may have a half-form. For example, if that someone can change into a bird, then his half-form may have wings with his normal body, though those with this ability can normally hide it to blend in.
Dragon: Dragons, respectively called Firecallers, are very intelligent and sometimes bother other creatures for fun. Bothering to them is having a nice tasty snack of domestic animals or even people. They live in both worlds, but they originally came from Rodylia. Their sizes range from 20-30 feet in the Light World, and 25-40 in the Dark World. A slightly smaller and less intelligent species, known as the Battlecrawlers and bred for battle in Rodylia, are ridden by a select group of knights, aptly named Dragonriders.
Races of Darkness:
Human: Although some humans may have arrived in the Dark Word though a tear in the Rift, most of them are descendants of humans who got stranded during the Great War. They are normally considered to be in the lower class of the Dark World and are most often seen in Sur'ryn.
Darkling: Humanoid creatures capable of awesome magical ability. They are also experts at wielding weapons. Most have either red or violet eyes, dark hair, and pale skin. Some have tribal tattoos on their face or elsewhere. It is thought by some that they were humans who were corrupted by the Darkness. Their kind normally holds positions of power in the Dark World.
Drow: Also known as the dark elves, this race tends to have dark skin and white or silver hair. They are thought to be elves who were corrupted by Darkness, similar to darklings. They excel in both magic and weapons.
Vampire: Creatures that need the life force of other creatures to survive, normally received by dinking blood. They can live for an incredibly long period of time, which makes most believe they are immortal. They're fast, and most are fairly adept at magic. Vampires are also incredibly difficult to kill. A steak in their heart will paralyze them, and without their head they cannot survive. They may also fall prey to an intense amount of sunlight, such as one would find in a desert, or fire.
Races from the Light World may end up in the Dark World and vice versa by falling though the Rift. The Rift is the boundary which separates the two worlds, and occasional tears are made by an unknown force. If these tears cross over a spot holding a living creature, then that creature may fall through to the other world. However, since the rise of the Darth'iar, it has become much easier to cross between the worlds. At least, for some it has.
Races of Light:
Human: Just that, a regular old human. They excel in no particular area, but are widespread throughout the worlds.
Elf: Looks much like a human, except for the pointy ears. Elves tend to live longer, be more agile, and be better at magic than humans.
Shapeshifter: Creatures that are able to take the form of a certain animal. They look almost exactly like humans in their humanoid form but occasionally have oddly colored eyes. They are incapable of performing magic. Someone who is half-shapeshifter and half a race that excels in magic, such as darklings or elves, may have a half-form. For example, if that someone can change into a bird, then his half-form may have wings with his normal body, though those with this ability can normally hide it to blend in.
Dragon: Dragons, respectively called Firecallers, are very intelligent and sometimes bother other creatures for fun. Bothering to them is having a nice tasty snack of domestic animals or even people. They live in both worlds, but they originally came from Rodylia. Their sizes range from 20-30 feet in the Light World, and 25-40 in the Dark World. A slightly smaller and less intelligent species, known as the Battlecrawlers and bred for battle in Rodylia, are ridden by a select group of knights, aptly named Dragonriders.
Races of Darkness:
Human: Although some humans may have arrived in the Dark Word though a tear in the Rift, most of them are descendants of humans who got stranded during the Great War. They are normally considered to be in the lower class of the Dark World and are most often seen in Sur'ryn.
Darkling: Humanoid creatures capable of awesome magical ability. They are also experts at wielding weapons. Most have either red or violet eyes, dark hair, and pale skin. Some have tribal tattoos on their face or elsewhere. It is thought by some that they were humans who were corrupted by the Darkness. Their kind normally holds positions of power in the Dark World.
Drow: Also known as the dark elves, this race tends to have dark skin and white or silver hair. They are thought to be elves who were corrupted by Darkness, similar to darklings. They excel in both magic and weapons.
Vampire: Creatures that need the life force of other creatures to survive, normally received by dinking blood. They can live for an incredibly long period of time, which makes most believe they are immortal. They're fast, and most are fairly adept at magic. Vampires are also incredibly difficult to kill. A steak in their heart will paralyze them, and without their head they cannot survive. They may also fall prey to an intense amount of sunlight, such as one would find in a desert, or fire.